With this revamped version, it only requires at least two of the arbiters to be present to judge, then we calculate the average of both totals and place you in your respective rank. This is to ensure fairness and non-biased opinions.
Things we look for/score:
Colour/Shading (10 pts)
- How the colours tie together strengthen the impact of the artwork (balance, really)
(if not applicable)
- Understanding of value - light source/shadows wrapping around an object.
Colour is not compulsory here. If you want to do greyscale, you're free to do so - but the same instances still apply with light/shadow.
Stroke Strength (5 pts)
- With lineart: fluidity, pixelation, cleanliness/intent, how well it suits the drawing as a whole (you can get away with a messy lineart, but it has to look intentional)
- No lineart: Edges, pixelation, shape - do it with purpose, not for the sake of getting strokes down.
- Use of shapes - how clear they are.
Body/Object Structure (5 pts)
- Since not everyone draws humans, it’s moreso on the strength of the shape of the character/object (stroke strength is tied into this) - how 3D it is, how the objects behave in relation to each other on a physical platform, etc.
- If humans are drawn, we'll judge based on the cohesiveness of their anatomy based on the person's drawing style - proportion of limbs/facial features placement/angle at which the body is drawn
Pose (5 pts)
- Deviate from just a regular standing pose - make it interesting!
Creativity (5 pts)
- Do something that is different from just drawing a character as is - are you telling a story? What setting/situation is your character in? etc.
- Draw backgrounds and set up the camera angle to tell us something.
Bonus points include (but are not limited to) the things mentioned below. They’re also not based on the scale scoring system, so could be advantageous in moving up the ranks.
Arbiters are free to add points for things that stand out to them as well, so this category is a tad of a wild card, but it does help in the long run. This category is what places people into Master Class above Class A.
E.g. If you were just barely on the last point of a rank, this could help you get an extra boost.
background - trees, mountains, landscape in general, buildings
- Compositional elements - placing the character in a setting/position constrained within the size of the canvas
- How well the character is placed in the environment - this gets a bit touchy feely on how this contributes to the overall feel of the work
Points Scoring System (this is subject to change):
|Class A||26-30 (5 pts)|
|Class B||21-25 (5 pts)|
|Class C||16-20 (5 pts)|
|Class D||11-15 (5 pts)|
|Class E||4-10 (7 pts)|
If you wish to know the details of your class arrangement, please PM one of the arbiters. The scoreboard will make a lot more sense then